Home
Introduction
Review
Hit The Dirt
FAQ & Articles
Reichstag
More Crossfire
More Research
Gallery
Wally Simon
Wargaming.info

Arty's Foreward:
At Historicon in 1995 a friend challenged me to design a historical miniatures wargame that lacked two features present in most rulesets: rulers and fixed game turns. The result is Crossfire - a fast-paced simulation of shifting tactical initiative, where the action unfolds like a film highlighting the critical events of a battle. Crossfire offers the player dozens of critical decisions to make every game, and each one may decide the battle.
READ MORE >>

 

 

Search the
Crossfire Website

 


email us

 

Crossfire Review
Tactical Advice
Identifying Units
Tips for the Novice

How to get Crossfire:

Unfortunately Crossfire is currently in limited supply from retailers who still have stock. It is hoped there will be a reprint of the rulebook at the end of 2009 or in 2010. Meanwhile stocks of the rulebook are still available at several retailers, and we suggest you try the following first:

USA:
On Military Matters

UK:
Spirit Games

And of course you can always keep an eye on EBay or similar sites for second hand copies, or ask the members of the Crossfire Yahoo!Group as they will often know who has copies.

 

Crossfire is a set of innovative Wargaming Rules that delivers high-intensity action for miniatures gamers without the inconvenience of rulers or fixed turns. They are one of the first rule sets to use a genuine "variable length bound" that is not artificially contrived. This means there is no set amount of activity that can occur in a players “turn”, nor is there any limit on how often a player can “have a turn”. The result reproduces real life experiences and greatly adds to the ‘fog of war’ effect.

   World Crossfire Day
Click on the image to visit Lloydian Aspects, the World CrossFire Day Organiser's Website...

World CrossFire Day was a big success: Read More at Wargaming.info

Arty Conliffe comments on World CrossFire Day:

Thank-You! I am [currently] busy trapping wild animals in The Bronx and caring for them. And no, wise guys, they aren't people! But I wanted to say a few words.

Thanks and congrats to all of you who led the "World Crossfire Day" and participated in it. If I have any talent it seems that I am blessed with an ability to recognize and select a few good men whose veteran play testing and council have ennobled my games. In turn, the players who come to all my games after they are published, always seem well-suited to them. Yet there is always something different about CrossFire because I went "off the grid" with its design and concepts. And it seems its supporters have all gone off the grid with me.

Many of the most influential guys are right here in NYC ("The New York Wargamers Association"). But just as often, I have never met some of my biggest supporters, who are billeted across the globe, like John Moher and Nikolas Lloyd. This shows what good communication means, and that is always something I strive to develop.

Thank you all, and as always....

Long Life and Victory!

Arty Conliffe

Another innovative feature is the lack of measurements - that’s right, you don’t need a ruler to play Crossfire! Turns are a combination of impulse (you just keep doing things until stopped by something or someone) and modular (an individual move ends whenever you enter a new object or terrain feature). Again this works well with the "variable length bound" concept and creates a real-life like ebb and flow of company and battalion level combat.

As with all Arty Conliffe rule's there is plenty of opportunity to tweak, and be innovative, by adding your own house rules! Once you play Crossfire you may never want to go back to fixed turns and measured moves again!

Crossfire has it's own Yahoo! discussion group, which you can join by visiting the group's homepage, or by sending an email. Welcome to the world of Crossfire!

See note on left sidebar for Crossfire availability.

For more support and discussion of Crossfire we do strongly encourage you to join the Yahoo! Crossfire Group (you can just send an email to subscribe).

 

06 April 2009
Arty Conliffe announces CrossFire II and hopes for release end of 2009.

05 April 2009
World CrossFire Day a huge success.

28 March 2009
Minor updates to correct a couple of errors on the 'Race for the Reichstag' page.

02 March 2009
World Crossfire Day announced!

 

 

  

"CROSSFIRE is a unique set of rules for World War II company level wargaming written by Arty Conliffe and published by Quantum Printing in 1996. On this website you will find lists of CROSSFIRE websites, FAQ links, hints & strategies, as well as information regarding CROSSFIRE products such as the supplement book 'Hit The Dirt'."

The CROSSFIRE Pages are edited and maintained by John Moher. CROSSFIRE is © 1996 Arty Conliffe.

 

This site supports:

 

[ Home ] Introduction ] Review ] Hit The Dirt ] FAQ & Articles ] Reichstag ] More Crossfire ] More Research ] Gallery ] Wally Simon ] Wargaming.info ]

The CROSSFIRE Website is edited and maintained by John Moher.  Additional contributions were made by John Kovalic, Luca Fazio, and William Scarvie III. CROSSFIRE is © 1996 Arty Conliffe. The contents of these pages are © 1996-2009 John Moher, Arty Conliffe, Rob Wolsky, Bill Rutherford, and/or the appropriate Authors and Contributors.